Gameplay is just wow. It's highly enjoyable, plain and simple. The only minus is a strange graphic dissonance - vector bullets and pixel enemies just looks a bit weird together. Music during battle with ordinary enemies is a bit slow-paced, too - maybe it must not be so chilly?
And man, why did you hide "enable story" in options with huge number of disclaimers :DD
What a deep and intriguing story, I am really wondered! And a plot twist with a nameless Hero's father was really unexpected.
Graphics is good for monochromatic pixel-art game, this style suits this game very well.
Also, I think, you need to nerf a final boss a little, because it's too hard to beat, especialliy in his second form >:c
Wow thanks, I was thinking if the last boss wasn't difficult enough. And if the last two dungeons wheren't affecting the UX as they should.
No words, just emotions x]
Awesome, ugh, stuff (i cannot call it 'game') with awesome idea and realization. Just a solid wave of pure positive madness. A huge amount of similar type games in a 30 seconds.
>THIS GAME IS AWESOME
>everything is perfect
>twas great and unusual [xx3]
>a bit strange but beautiful game
>like endless fall
>and disappearing enemies
>but game is pretty good
Too short, yep. But i like it. It will be better if you'll make a bitter longer and add backgrounds xD
Great game, seriously
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