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Kiloru

2 Game Reviews w/ Response

All 8 Reviews

Gameplay is just wow. It's highly enjoyable, plain and simple. The only minus is a strange graphic dissonance - vector bullets and pixel enemies just looks a bit weird together. Music during battle with ordinary enemies is a bit slow-paced, too - maybe it must not be so chilly?
And man, why did you hide "enable story" in options with huge number of disclaimers :DD

brokeman11 responds:

Hey, sorry for the VERY late response, been crazy busy with work and all. First off, thanks for the review, good or bad, guys like me live for this stuff. I get what you mean about mixing vector and raster graphics; I had just learned to do that with the bullets and...sort of got carried away, heh. And the character dialogue...when I read the story back, it was just so AWFUL. Yet I couldn't bring myself to take it out since it was the first time I wrote anything like that before. Btw, AFAIK, you're the first to even find that option in there, heheh. Anyhow, like I said, thank you so much for the review! Glad you liked it!

What a deep and intriguing story, I am really wondered! And a plot twist with a nameless Hero's father was really unexpected.
Graphics is good for monochromatic pixel-art game, this style suits this game very well.
Also, I think, you need to nerf a final boss a little, because it's too hard to beat, especialliy in his second form >:c

KohD responds:

Wow thanks, I was thinking if the last boss wasn't difficult enough. And if the last two dungeons wheren't affecting the UX as they should.
Thanks :)

all systems nominal

Enkinaru @Kiloru

Age 30, Male

Soviet Russia

Joined on 1/24/13

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