...on a nasty purple background!
all systems nominal
Age 30, Male
Soviet Russia
Joined on 1/24/13
Posted by Kiloru - February 4th, 2015
I've finally kicked off my exams. So... Working of ASPECT continues.
I have some real support of some of my friends, and it allows me to work faster and more productive.
I continue drawing character battle and world map sprites; also, i write a dialogues and correcting plot to avoid logical collapces. As side-effect, i advanced setting's lore (like mechanics of magic, cultural features of nations and history of world). It's kinda interesting, in fact.
Wish me good luck x]
EDIT
Kinda fixed.
Posted by Kiloru - January 25th, 2015
Suppose, I must prepare for my exams, but...
Tiles are fun. It's suddenly interesting process - drawing a little (32*32) tile, which looks like a solid texture. Twas...unexpected.
Edit.
Suppose, I failed... Just because I don't know anything about architecture and totally forgot about characters' sprites size x]
Also, i've found a proglem with contrast between characters and backgrounds...dammit
Edit.
Kinda fixed size, but troubles with contrast is...detectable. Ffreifie 9: window mimicry skill mastered.
Posted by Kiloru - January 1st, 2015
Well, my university exams stopped any progress... For now.
But i still have enormous plans for its future.
First, I decided to make some changes of the setting and overall size of world. My final goal is a huge world with interesting background and original culture.
Second point is about game mechanics. I totally hate most of 'rpg's just because they are only hack'n'slash games with rudimental plot with tons of cliсhe and only one purpose: KILL-LOOT-KILL MORE-LOOT MORE. This is...dissapointing.
Just because of it main part of 'aspect' is social interaction. Actually, it will be a game about dialogues with few battles. My work is...huge. Just a plot with non-linear elements, interesting characters etc. Damn.
And yep...
Araxi Rawager is watching you, organic scum
(these guys is just re-animated th'larr corpses with mechanics implants. In fact, they're just a mindless battle machines without any free will and is used by one of main antagonists. Yep, they are inspired by phyrexians from mtg)