Kiloru does a big deal. After lots of failed pojects...I can not misstep. Not this time.
My current project is RPG game with elements of point'n'click adventure (like puzzles, exploration and etc.). I've already finished main parts of code - battles, locations and dialogues. I've wrote general plot. And now...begins a hardest part of work.
Drawing. A lots of drawing. Characters, tiles and objects for locations, battle backgrounds, interface - it's enormous amount of work. But I am not afraid. I can withstand this. I can.
I make this newspost to remind myself my duty. I really don't fail everything again.
So, ok, let's go. Here I come.